Difference between revisions of "Identifier chip"
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An '''Identifier Chip''' is one of the four core implants given to all new [[racers]] who arrive on [[Offworld]], as well as all slaves and servants of the [[controllers]] who rule the planet of Offworld. It is used for a variety of purposes, although its primary intended purpose is simply to identify an individual to the [[Resource Nodes]] and other controller systems scattered all throughout the planet. Loss of this device, at least for racers, means instant disqualification, and in some cases, even death. The same is true for any slave of the controllers who tries to remove it, or has it removed by someone else. | An '''Identifier Chip''' is one of the four core implants given to all new [[racers]] who arrive on [[Offworld]], as well as all slaves and servants of the [[controllers]] who rule the planet of Offworld. It is used for a variety of purposes, although its primary intended purpose is simply to identify an individual to the [[Resource Nodes]] and other controller systems scattered all throughout the planet. Loss of this device, at least for racers, means instant disqualification, and in some cases, even death. The same is true for any slave of the controllers who tries to remove it, or has it removed by someone else. | ||
+ | ===Chip Color Codes=== | ||
+ | Identifier chips come with a variety of color codes, giving the viewer an instantaneous understanding of the status and position of the individual wearing the dot on their arm. While most wearers of the identifier chip have a red identification dot, others with special permissions, privileges or standing are given other colors to denote their rank, standing, privileges or freedoms. Although this is rare, it has been known to happen. One of these is the color green. These denote special individuals and loyalists to the [[Syndicate]] who hold special favor on Offworld. Anyone wearing a green dot is protected by the Syndicate, and treated with great care by anyone who does not carry such a mark. Anyone who carries the green dot on their identifier chip is considered a Syndicate loyalist, and is protected from all death and harm by the controllers themselves. | ||
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+ | There are up to sixteen different colors that can be activated at any time, and some individuals can have multiple colors given to them, which appear in a rotating cycle like a rotating image gallery. While extremely rare, there are some who carry two or more colors, denoting special abilities or privileges above and beyond the two already listed. For the majority of people on the planet, both Syndicate, and non-syndicate, the color red is the only color they wear, or are ever given. | ||
[[Category:The_World_of_Offworld]] | [[Category:The_World_of_Offworld]] |
Revision as of 23:44, 4 February 2020
An Identifier Chip is one of the four core implants given to all new racers who arrive on Offworld, as well as all slaves and servants of the controllers who rule the planet of Offworld. It is used for a variety of purposes, although its primary intended purpose is simply to identify an individual to the Resource Nodes and other controller systems scattered all throughout the planet. Loss of this device, at least for racers, means instant disqualification, and in some cases, even death. The same is true for any slave of the controllers who tries to remove it, or has it removed by someone else.
Chip Color Codes
Identifier chips come with a variety of color codes, giving the viewer an instantaneous understanding of the status and position of the individual wearing the dot on their arm. While most wearers of the identifier chip have a red identification dot, others with special permissions, privileges or standing are given other colors to denote their rank, standing, privileges or freedoms. Although this is rare, it has been known to happen. One of these is the color green. These denote special individuals and loyalists to the Syndicate who hold special favor on Offworld. Anyone wearing a green dot is protected by the Syndicate, and treated with great care by anyone who does not carry such a mark. Anyone who carries the green dot on their identifier chip is considered a Syndicate loyalist, and is protected from all death and harm by the controllers themselves.
There are up to sixteen different colors that can be activated at any time, and some individuals can have multiple colors given to them, which appear in a rotating cycle like a rotating image gallery. While extremely rare, there are some who carry two or more colors, denoting special abilities or privileges above and beyond the two already listed. For the majority of people on the planet, both Syndicate, and non-syndicate, the color red is the only color they wear, or are ever given.