Mythos: Difference between revisions

From ROI Wiki
No edit summary
No edit summary
Line 1: Line 1:
The '''Mythos''' is the namesake ship of a new class of [[Earthfleet]] battleship, one that signaled the fleet's return to the old days of battleship design and deployment, focusing heavily on firepower over speed and maneuverability.  It is a big change from the Clayton Doctrine that was set down by Grand Admiral [[Mike Clayton]] after [[The Battle of the Oort Perimeter]], which stated that Earthfleet, going forward, would focus exclusively on smaller, powerful, more agile and faster ships that could provide the fleet a high degree of effective defensive firepower that it needed, without requiring the corresponding large crew compliments of previous ship generations, thus abandoning the ages old doctrine of using crew heavy battleships and battle cruisers for [[Sol Sector]]'s primary defense.  This doctrine came about after the incredible poor showing by Earthfleet's myriad of available battleships, which were in service at the time of the Battle of the Oort Perimeter, which resulted in the near total loss of all frontline battleships, including the [[Nova Class]], whereas only two of the fleet's [[shipkiller]]s present at the battle were lost, showing their incredible resilience over their larger battleship counterparts.  The existing two classes of Earthfleet shipkillers at the battle also so outperformed their battleship counterparts that they made the older, larger ships redundant, and superfluous just by their mere presence.
[[File:Mythos.png|right|thumb|256px]]The '''Mythos''' is the namesake ship of a new class of [[Earthfleet]] battleship, one that signaled the fleet's return to the old days of battleship design and deployment, focusing heavily on firepower over speed and maneuverability.  It is a big change from the Clayton Doctrine that was set down by Grand Admiral [[Mike Clayton]] after [[The Battle of the Oort Perimeter]], which stated that Earthfleet, going forward, would focus exclusively on smaller, powerful, more agile and faster ships that could provide the fleet a high degree of effective defensive firepower that it needed, without requiring the corresponding large crew compliments of previous ship generations, thus abandoning the ages old doctrine of using crew heavy battleships and battle cruisers for [[Sol Sector]]'s primary defense.   


Even so, the building and deployment of the Mythos class isn't a complete return to the old battleship doctrine of times past.  Instead, the Mythos applies the same doctrine of overwhelming firepower as its shipkiller counterparts and predecessors, making this new class of fast battleship more or less an oversized shipkiller itself, rather than an actual battleship.  The Mythos class, being as overpowered as it is, was designed and built with the purpose of taking on entire fleets of enemy battleships, numbering upwards of 250 ships at a time, and winning in much the same way its smaller cousins, the shipkillers, were designed to do when taking on battlecruisers in one on one combat.  So, as stated before, a Mythos class battleship is more or less a super sized shipkillerOnly instead of killing just one ship at a time, it's designed to kill hundreds of them single-handedly.  The entire class, save only for its namesake ship, takes their names from characters found in Earth mythology, both Roman, Greek, and several others.  A Mythos class battleship, however, does not fight alone.  It is equipped with 6 landing bays, three each along its port and starboard ventral hull, each one of which is capable of landing two shipkillers apiece, allowing for it to carry 12 total support ships, all shipkillers, within those bays.  The base can also be modified, and adapted, to take in four additional support craft, or two more shipkillers if need be.
This doctrine came about after the incredible poor showing by Earthfleet's myriad of available battleships, which were in service at the time of the Battle of the Oort Perimeter, which resulted in the near total loss of all frontline battleships, including the [[Nova Class]], whereas only two of the fleet's [[shipkiller]]s present at the battle were lost, showing their incredible resilience over their larger battleship counterpartsThe existing two classes of Earthfleet shipkillers at the battle also so outperformed their battleship counterparts that they made the older, larger ships redundant, and superfluous just by their mere presence.


The typical compliment compliment of shipkillers it flies with includes six of the [[Raven]] class, and six of the [[Wolfpack]] class.  This allows a Mythos to operate both as a solo vessel, and a small fleet, at the same timeThis doesn't mean the Mythos can't defend itself against smaller craft, as its point defense systems are exquisite, and accurateInstead, the shipkillers that it carries with it act as support and secondary defense for the parent ship, and a screening force, allowing the parent ship to focus on its primary subject of concern.  Namely, the capital ships of the enemy fleet.  It's primary duty is to kill those first, and leave the screening defense of the parent ship to the 12 included shipkillersAlso, in the event that the six landing bays are full, be that with cargo, shuttles, refugees, equipment, or other things, should the shipkillers need to dock, and their crews be taken aboard the parent ship, there are twelve hard points on the exterior of the ship onto which the 12 shipkillers can dock.
Even so, the building and deployment of the Mythos class isn't a complete return to the old battleship doctrine of times pastInstead, the Mythos applies the same doctrine of overwhelming firepower as its shipkiller counterparts and predecessors, making this new class of fast battleship more or less an oversized shipkiller itself, rather than an actual battleshipThe Mythos class, being as overpowered as it is, was designed and built with the purpose of taking on entire fleets of enemy battleships, numbering upwards of 250 ships at a time, and winning in much the same way its smaller cousins, the shipkillers, were designed to do when taking on battlecruisers in one on one combatSo, as stated before, a Mythos class battleship is more or less a super sized shipkiller.


While they prefer to dock in the regular landing bays, under special or extenuating circumstances, they can use these hard points to dock with their parent ship.  The ship is also designed to operate without these supporting shipkillers if needed, allowing them to be spread out much thinner over a wide region to do recon, exploration, resupply, or other missions and duties that are required of it.  Currently, while the total number of ships in this class is not known, there is evidence that up to 12 ships are in operation at the time of [[Dark Earth]], with more being laid down.  The total anticipated number of ships of this class that is planned by the fleet to be built is unknown.  But, with Earth beginning to expand its reach beyond [[Sol Space|Sol]], and the eventual integration of millions of more [[inductee]]s from Earth, that total number is expected to grow easily into the hundreds, if not more.
Only instead of killing just one ship at a time, it's designed to kill hundreds of them single-handedly.  The entire class, save only for its namesake ship, takes their names from characters found in Earth mythology, both Roman, Greek, and several others.  A Mythos class battleship, however, does not fight alone.  It is equipped with 6 landing bays, three each along its port and starboard ventral hull, each one of which is capable of landing two shipkillers apiece, allowing for it to carry 12 total support ships, all shipkillers, within those bays.  The base can also be modified, and adapted, to take in four additional support craft, or two more shipkillers if need be.
 
The typical compliment compliment of shipkillers it flies with includes six of the [[Raven]] class, and six of the [[Wolfpack]] class.  This allows a Mythos to operate both as a solo vessel, and a small fleet, at the same time.  This doesn't mean the Mythos can't defend itself against smaller craft, as its point defense systems are exquisite, and accurate.  Instead, the shipkillers that it carries with it act as support and secondary defense for the parent ship, and a screening force, allowing the parent ship to focus on its primary subject of concern.  Namely, the capital ships of the enemy fleet. 
 
It's primary duty is to kill those first, and leave the screening defense of the parent ship to the 12 included shipkillers.  Also, in the event that the six landing bays are full, be that with cargo, shuttles, refugees, equipment, or other things, should the shipkillers need to dock, and their crews be taken aboard the parent ship, there are twelve hard points on the exterior of the ship onto which the 12 shipkillers can dock. While they prefer to dock in the regular landing bays, under special or extenuating circumstances, they can use these hard points to dock with their parent ship.   
 
The ship is also designed to operate without these supporting shipkillers if needed, allowing them to be spread out much thinner over a wide region to do recon, exploration, resupply, or other missions and duties that are required of it.  Currently, while the total number of ships in this class is not known, there is evidence that up to 12 ships are in operation at the time of [[Dark Earth]], with more being laid down.  The total anticipated number of ships of this class that is planned by the fleet to be built is unknown.  But, with Earth beginning to expand its reach beyond [[Sol Space|Sol]], and the eventual integration of millions of more [[inductee]]s from Earth, that total number is expected to grow easily into the hundreds, if not more.


===Ship Details===
===Ship Details===

Revision as of 13:34, 18 June 2023

Mythos.png

The Mythos is the namesake ship of a new class of Earthfleet battleship, one that signaled the fleet's return to the old days of battleship design and deployment, focusing heavily on firepower over speed and maneuverability. It is a big change from the Clayton Doctrine that was set down by Grand Admiral Mike Clayton after The Battle of the Oort Perimeter, which stated that Earthfleet, going forward, would focus exclusively on smaller, powerful, more agile and faster ships that could provide the fleet a high degree of effective defensive firepower that it needed, without requiring the corresponding large crew compliments of previous ship generations, thus abandoning the ages old doctrine of using crew heavy battleships and battle cruisers for Sol Sector's primary defense.

This doctrine came about after the incredible poor showing by Earthfleet's myriad of available battleships, which were in service at the time of the Battle of the Oort Perimeter, which resulted in the near total loss of all frontline battleships, including the Nova Class, whereas only two of the fleet's shipkillers present at the battle were lost, showing their incredible resilience over their larger battleship counterparts. The existing two classes of Earthfleet shipkillers at the battle also so outperformed their battleship counterparts that they made the older, larger ships redundant, and superfluous just by their mere presence.

Even so, the building and deployment of the Mythos class isn't a complete return to the old battleship doctrine of times past. Instead, the Mythos applies the same doctrine of overwhelming firepower as its shipkiller counterparts and predecessors, making this new class of fast battleship more or less an oversized shipkiller itself, rather than an actual battleship. The Mythos class, being as overpowered as it is, was designed and built with the purpose of taking on entire fleets of enemy battleships, numbering upwards of 250 ships at a time, and winning in much the same way its smaller cousins, the shipkillers, were designed to do when taking on battlecruisers in one on one combat. So, as stated before, a Mythos class battleship is more or less a super sized shipkiller.

Only instead of killing just one ship at a time, it's designed to kill hundreds of them single-handedly. The entire class, save only for its namesake ship, takes their names from characters found in Earth mythology, both Roman, Greek, and several others. A Mythos class battleship, however, does not fight alone. It is equipped with 6 landing bays, three each along its port and starboard ventral hull, each one of which is capable of landing two shipkillers apiece, allowing for it to carry 12 total support ships, all shipkillers, within those bays. The base can also be modified, and adapted, to take in four additional support craft, or two more shipkillers if need be.

The typical compliment compliment of shipkillers it flies with includes six of the Raven class, and six of the Wolfpack class. This allows a Mythos to operate both as a solo vessel, and a small fleet, at the same time. This doesn't mean the Mythos can't defend itself against smaller craft, as its point defense systems are exquisite, and accurate. Instead, the shipkillers that it carries with it act as support and secondary defense for the parent ship, and a screening force, allowing the parent ship to focus on its primary subject of concern. Namely, the capital ships of the enemy fleet.

It's primary duty is to kill those first, and leave the screening defense of the parent ship to the 12 included shipkillers. Also, in the event that the six landing bays are full, be that with cargo, shuttles, refugees, equipment, or other things, should the shipkillers need to dock, and their crews be taken aboard the parent ship, there are twelve hard points on the exterior of the ship onto which the 12 shipkillers can dock. While they prefer to dock in the regular landing bays, under special or extenuating circumstances, they can use these hard points to dock with their parent ship.

The ship is also designed to operate without these supporting shipkillers if needed, allowing them to be spread out much thinner over a wide region to do recon, exploration, resupply, or other missions and duties that are required of it. Currently, while the total number of ships in this class is not known, there is evidence that up to 12 ships are in operation at the time of Dark Earth, with more being laid down. The total anticipated number of ships of this class that is planned by the fleet to be built is unknown. But, with Earth beginning to expand its reach beyond Sol, and the eventual integration of millions of more inductees from Earth, that total number is expected to grow easily into the hundreds, if not more.

Ship Details

Not much is known about the ship overall, but there are some things that were laid out in the novels that can be verified. Each ship, despite its size, only sports a standard crew compliment of 150, with a maximum crew of 250 and a minimum compliment of 20. The reason for this incredibly small crew size, given the size of the ship, is because newer ships in the fleet are heavily automated. Thus fewer crews are required to run and maintain the ships. This is especially important given that, despite it being several decades since the devastating Battle of the Oort Perimeter, the fleet still struggles with maintaining personnel numbers. Thus, the fleet does whatever it can do to get by with fewer people. As for the ship's armaments, while not much is known, it is understood that it employs a newer, more advanced version of Fluidic armor in its hull design, as well as Linear Hyperdrive for its primary FTL system; a system similar to the Coaxial Drive, however, far, far faster, more reliable, and less vulnerable to attack than its older counterpart.

Linear Hyperdrive also enjoys the ability of being able to draw energy directly from Inter Dimensional Space, without needing to process, or filter the energy, allowing for what amounts to FTL "afterburner" for periods up to 8 hours without needing to stop to purge the nacelles, and reset the system. This need to stop and reset is due to the dirty nature of pure ID energy that has a corrupting effect on the FTL fields. If the nacelles do not have this dirty energy residue purged from them, it will slowly rob the nacelles of their FTL capabilities until the ship is no longer able to jump until that energy is purged. For purposes of protection, the ship's bridge is located deep within the superstructure, leaving only a small "conning tower" at the top of the ship in which is located the ship's observatory, but none of its critical systems. The ship's overall body design is roughly delta wing in design, allowing for a maximum forward spread of firepower, giving it a wider area of attack in front of itself when engaging enemy fleets.

Known Ships in this Class